![]() Veronaville was also intended to feature roads with European-style crosswalks, the terrain template of which still exists in the game but is not used. Similarly to Strangetown and Veronaville, Pleasantview may have also experienced the same production changes as development files reveal a neighborhood known as Pleasantville, it is also worth noting that Pleasantville utilized the neighborhood ID N003 (now used by Veronaville). At one stage during development, Strangetown may have been originally titled Strangeville, and Veronaville possibly Europa. Pleasantview, Strangetown, and Veronaville. ![]() The Sims 2 ships with three neighborhoods. Instead of the iconic Newbie and Goth families, Happy Acres was the home of Mercades, Samantha (or just Sam), and Ross who all lack last names from what is known. The layout of Happy Acres was not the simple loop as seen in the final game but rather contained more cross streets, intersections, and even lots that would be bordered by roads on 3 sides. ![]() Happy Acres had a completely different layout from the final neighborhood, different houses, and different sims living within it. However, during development the singular neighborhood did once bear the name 'Happy Acres' as shown in this video which shows off a build made June 4th 1998. 7 more are added in the Livin' Large expansion pack though they are all identical in layout and still lacked names. ![]() The Sims ships with only one unnamed neighborhood. ![]()
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